Designed main mechanics and helped with the creation of gdd, and programmed player's movement and attack system.
Free game development course to expand my game designer knowledge.
Role: Created all the asset and game design.
Role: Programmed the navigation menu and implement player's animation.
Role: Created player and weapons' assets.
My position were game tester at Maulidan Games. I tested 3 games and 1 application and logged them in bug reports document. I also helped in designed and redesign new level and improving old mechanic based on client's feedback.
University course. I helped in creating assets, programmed the player movement and gun-projectile system.
Role: Game designer